Friday, March 26, 2010

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Web hosting-WHM Web Hosting-Cheap Web Hosting USA

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Tuesday, March 23, 2010

djinn summoning and invocation

Djinn are the most powerful entities.They can give you immense powers like teleportation,invisibility,astral ,fame,wealth , Health,Protection,Authority and charisma

in reference to: Djinn and Angels - Home (view on Google Sidewiki)

Friday, March 19, 2010

Djinn Summoning And Binding Spells - news album

Djinn Summoning And Binding Spells - news album

Throughout The Centuries, Long Before The Time Of Pharaohs And Kings, Djinns Were The Ruler Of Universe!

These are the earliest Inhabitants of Universe.


Djinns Are Spiritual Beings Of Intense Energy, Manifestation Channeling The Natural Elements.

These Elements Naturally Are Earth, Fire, Water And Air. Each Of These Elements Are Broken Down Into The Classifications.

The Marid Represents Water, Ifrit Represents Fire, Jann Represents Earth And The Shaitan Represents Air.

In General The Alliance Between Man And The Jinn Gives Immense Power To The Person Or Persons Involved, Human Or Jinn.

The Power of the jinn’s Are White Magic, Black Magic, Chaos, Alterations, Time, Transportation, Elemental, Illusion and To Transmute.

They can travel beneath the earth and cover waste distance in seconds.

Friday, March 12, 2010

DJINN AND ANGELS - Care2 News Network

DJINN AND ANGELS - Care2 News Network


http://djinn.ca/
Jann are allies of the jinn, though they are more conservative and have fewer interactions with mortals than the jinn.They are more individualistic, but

as a whole have aided mortals more than not. They were amongthe first djinn with which mortals came into contact, for many of those live in oases.Caravans could

prosper or become lost and die at their whim. They can take the form of a white camel or a whirlwind of sand.

Their greatest enemies are the ghul. They are vulnerable to copper.Like the ifrit, ghul are wholly corrupted by the infernal powers. Though they are very intelligent,

they are entirely driven by a crazed lust to feed.They stalk the wastes between cities, preying on both living people and dead bodies.

Many seek out grave sites to devour the newly fallen. However they are very superstitious, and may be tricked because of this. Ghul often appear as pilgrims in

order to join caravans,But will openly attack individuals or small groups.They may also appear as whirlwinds or as vultures. Almost all ghul are female. They are

vulnerable to iron. The marid tribe is the smallest among them, but it is also the oldest and its members the strongest.

They usually live near the coast, and are masters at controlling the weather. Sailors do well not to anger these spirits. Some are partial to mortals, while others react

violently to them.However they are not on friendly terms with the ifrit.Many centuries ago the marid saved the jinn from being destroyed by the ifrit and the shaitan,

And the ifrit have born a grudge since then.Marid djinn can take the form of a waterspout traveling across the water, or of a porpoise,horse, or old man as they are

vulnerable to both copper and iron.shaitan are the second oldest tribe and allied with the ifrit and ghul they are master deceivers who delight in manipulating mortals

and other to their own ends.However they are also very proud, and this can be used against them. Many had human worshipers in ages past. Shaitan makes their

homes in the mountains and deep underground.They can take the form of a cloud of smoke, a jackal, or a black camel.They can also appear as beautiful women,

though always with some part of an animal somewhere on their bodies. They often use disease as a weapon.They are vulnerable to iron. Djinns are fascinated by

ankhs as they actively attract their attention. Very little is known about the life cycle of the djinn. It is presumed that they are born from other djinn, but there has

never been any record of children among them.However they have been known to take mortal lovers in the usual way, with the usual consequences.

Such children are mortal, though they are almost always powerful magicians or otherwise magically enhanced.Their blood can run in a family for centuries, and

sometimes lies latent until it shows itself in a child generations later. Many magical creatures in the desert are the result of djinns’ couplings with lions, scorpions, and

other creatures. They live in a very different state from mortals. Whereas a mortal may consider things that have not and will never be, for a djinn to think something

means to do it. If something has not happened, they do not know about it.If they consider something, it happens.where a djinn goes,reality is bent.Thus, for them to

interact with a mortal can be extraordinarily dangerous. The best tactic to take is to cut the encounter s short as is possible. Do not negotiate.

Thursday, March 11, 2010

DJINN Summoning and Binding Spells

DJINN Summoning and Binding Spells

DJINN Summoning and Binding Spells

DJINN Summoning and Binding Spells

Djinn are magical beings. Whereas most mortals were formed by the Creator from earth mixed with other elements, Djinn were formed from smoke and fire.

In the distant past, the different tribes of Djinn had a lot of interaction with mortals. In some terminologies Demons also referenced towards Djinns.Unlike

Djinn, Angels are not. Creature of free will and strictly obeys the commands of God. Djinn were known to take them as slaves, teachers, students, lovers,

worshipers, and food. Those Djinn who still exist are very dangerous and best avoided. It is a very lucky mortal who walks away with only a curse. There are

six major tribes of Djinn. Jinn are the most common, and often interact with mortals. Jann often make their homes in oases in the desert. Marid are few in

number, but very powerful.They tends to live near the coast. Ifrit are more common, and tend to be violently opposed to mortals. Their allies’ the Shaitan live

in the mountains and underground. The Ghul are the most base and depraved of the Djinn, and prey on both the living and the dead. Jinn can take the form

of animals or people, and often do so when dealing with mortals. They are all capable of creating illusions or altering reality. Padishah Ishaq bin Asad is the

only mortal known to have been able to control Djinn. Many of them still fear his name. Ankhs (cross-loops) are associated with Djinn. They are often used as

good luck tokens. During the rule of Padishah Ishaq bin Asad, the great Jinn sheikh Al Yazid had a vision of a giant scythe splitting a great Djinni in half. In

order to survive, Al Yazid told the Djinn tribes that they must all choose to side with mortals, or against them. The elders of both the Jinn and the Jann chose

to aid the side of mortals. However, the Shaitan and the Ghul were both corrupted by demonic powers lurking within the Ifrit. All three fight against mortal

interests. The elders of the Marid tribe, being both proud and powerful, allowed each individual to make his or her own choice. Even those Djinn allegedly on

the side of mortals often see nothing wrong with harming individuals. Further, all the tribes have renegades. It is best to treat them all with extreme caution.

Some Djinn are vulnerable to certain kinds of metal, especially iron or copper. It is not known if these can be fatal to them. On very rare occasion, a Djinn

might be bound to some object and forced to serve a master. Jinn are the most populous of the Djinn tribes that have sided with mortals. They have also

been the most active in interacting with them. They enjoy intellectual debate with mortals, and sometimes take on human form for such purposes. They are

the least magical, and some have become nearly human. It is said that many Jinn travel on carpets that fly, and live in places where the wind never stops.

Some can change their appearance to a smoke or mist, a huge eagle, or a strong manor woman. They are vulnerable to copper. Ifrit are among the most

powerful of the tribes, and they are extremely violent towards mortals. They make their homes in abandoned or desolate places, and will attack any who

disturb them without hesitation. Iblis was a great leader of the Ifrit who was corrupted by a demon. Today they are still the tribe that interacts most with

infernal powers. frit can appear as a dog, a great tornado of dust,a magical camel made of sand, or a giant scorpion or serpent spitting fire. Only the most

experienced of mortals has any chance of surviving an encounter with an Ifriti. They are vulnerable to iron.

http://www.djinn.ca/

Sunday, March 7, 2010

http://www.briefingwire.com/pr/djinn-and-angels.the-powers-you-dreamed-of

http://www.briefingwire.com/pr/djinn-and-angels.the-powers-you-dreamed-of

Djinn are the most powerful entities.They can give you immense powers like teleportation,invisibility,astral ,fame,wealth ,Health,Protection,Authority and Chrisma.

http://www.djinn.ca/















jinn,angels,ifrit ,marid,jinn invocation,demons,jinni,Djinn,ifrit,paranormal,black magic

Saturday, March 6, 2010

TEXTAREA_ID

DJINN AND ANGELS - Home

DJINN AND ANGELS - Home

Djinn are magical beings. Whereas most mortals were formed by the Creator from earth mixed with other elements, Djinn were formed from smoke and fire.
In the distant past, the different tribes of Djinn had a lot of interaction with mortals.In some terminalogies Demons also refernced towrads Djinns.Unlike Djinns,Angels are not.creature of free will and strictly obey the commands of God.
Djinn were known to take them as slaves, teachers, students, lovers, worshppers, and food. Those Djinn who still exist are very dangerous and best avoided. It is a very lucky mortal who walks away with only a curse.
There are six major tribes of Djinn. Jinn are the most common, and often interact with mortals. Jann often make their homes in oases in the desert. Marid are few in number, but very powerful.
They tend to live near the coast. Ifrit are more common, and tend to be violently opposed to mortals. Their allies the Shaitan live in the mountains and underground. The Ghul are the most base and depraved of the Djinn, and prey on both the living and the dead.
Djinn can take the form of animals or people, and often do so when dealing with mortals. They are all capable of creating illusions or altering reality.
Padishah Ishaq bin Asad is the only mortal known to have been able to control Djinn. Many of them still fear his name. Ankhs (cross-loops) are associated with Djinn. They are often used as good luck tokens.
During the rule of Padishah Ishaq bin Asad, the great Jinn sheikh Al Yazid had a vision of a giant scythe splitting a great Djinni in half. In order to survive, Al Yazid told the Djinn tribes that they must all choose to side with mortals, or against them.
The elders of both the Jinn and the Jann chose to aid the side of mortals. However, the Shaitan and the Ghul were both corrupted by demonic powers lurking within the Ifrit. All three fight against mortal interests.
The elders of the Marid tribe, being both proud and powerful, allowed each individual to make his or her own choice.
Even those Djinn allegedly on the side of mortals often see nothing wrong with harming individuals. Further, all the tribes have renegades. It is best to treat them all with extreme caution.
Some Djinn are vulnerable to certain kinds of metal, especially iron or copper. It is not known if these can be fatal to them. On very rare occasion, a Djinn might be bound to some object and forced to serve a master.
Jinn are the most populous of the Djinn tribes that have sided with mortals. They have also been the most active in interacting with them.They enjoy intellectual debate with mortals, and sometimes take on human form for such purposes.
They are the least magical, and some have become nearly human. It is said that many Jinn travel on carpets that fly, and live in places where the wind never stops.
Some can change their appearance to a smoke or mist, a huge eagle, or a strong man or woman. They are vulnerable to copper.Ifrit are among the most powerful of the tribes, and they are extremely violent towards mortals.
They make their homes in abandoned or desolate places, and will attack any who disturb them without hesitation.
Iblis was a great leader of the Ifrit who was corrupted by a demon. Today they are still the tribe that interacts most with Infernal powers.
Ifrit can appear as a dog, a great tornado of dust, a magical camel made of sand, or a giant scorpion or serpent spitting fire. Only the most experienced of mortals has any chance of surviving an encounter with an Ifriti. They are vulnerable to iron.

http://www.djinn.ca/

Friday, March 5, 2010

DJINN AND ANGELS - Home

DJINN AND ANGELS - Home
Djinn are magical beings. Whereas most mortals were formed by the Creator from earth mixed with other elements, Djinn were formed from smoke and fire.
In the distant past, the different tribes of Djinn had a lot of interaction with mortals.In some terminalogies Demons also refernced towrads Djinns.Unlike Djinns,Angels are not.creature of free will and strictly obey the commands of God.
Djinn were known to take them as slaves, teachers, students, lovers, worshppers, and food. Those Djinn who still exist are very dangerous and best avoided. It is a very lucky mortal who walks away with only a curse.
There are six major tribes of Djinn. Jinn are the most common, and often interact with mortals. Jann often make their homes in oases in the desert. Marid are few in number, but very powerful.
They tend to live near the coast. Ifrit are more common, and tend to be violently opposed to mortals. Their allies the Shaitan live in the mountains and underground. The Ghul are the most base and depraved of the Djinn, and prey on both the living and the dead.
Djinn can take the form of animals or people, and often do so when dealing with mortals. They are all capable of creating illusions or altering reality.
Padishah Ishaq bin Asad is the only mortal known to have been able to control Djinn. Many of them still fear his name. Ankhs (cross-loops) are associated with Djinn. They are often used as good luck tokens.
During the rule of Padishah Ishaq bin Asad, the great Jinn sheikh Al Yazid had a vision of a giant scythe splitting a great Djinni in half. In order to survive, Al Yazid told the Djinn tribes that they must all choose to side with mortals, or against them.
The elders of both the Jinn and the Jann chose to aid the side of mortals. However, the Shaitan and the Ghul were both corrupted by demonic powers lurking within the Ifrit. All three fight against mortal interests.
The elders of the Marid tribe, being both proud and powerful, allowed each individual to make his or her own choice.
Even those Djinn allegedly on the side of mortals often see nothing wrong with harming individuals. Further, all the tribes have renegades. It is best to treat them all with extreme caution.
Some Djinn are vulnerable to certain kinds of metal, especially iron or copper. It is not known if these can be fatal to them. On very rare occasion, a Djinn might be bound to some object and forced to serve a master.
Jinn are the most populous of the Djinn tribes that have sided with mortals. They have also been the most active in interacting with them.They enjoy intellectual debate with mortals, and sometimes take on human form for such purposes.
They are the least magical, and some have become nearly human. It is said that many Jinn travel on carpets that fly, and live in places where the wind never stops.

DJINN AND ANGELS - Home

DJINN AND ANGELS - Home
Djinn are magical beings. Whereas most mortals were formed by the Creator from earth mixed with other elements, Djinn were formed from smoke and fire.
In the distant past, the different tribes of Djinn had a lot of interaction with mortals.In some terminalogies Demons also refernced towrads Djinns.Unlike Djinns,Angels are not.creature of free will and strictly obey the commands of God.
Djinn were known to take them as slaves, teachers, students, lovers, worshppers, and food. Those Djinn who still exist are very dangerous and best avoided. It is a very lucky mortal who walks away with only a curse.
There are six major tribes of Djinn. Jinn are the most common, and often interact with mortals. Jann often make their homes in oases in the desert. Marid are few in number, but very powerful.
They tend to live near the coast. Ifrit are more common, and tend to be violently opposed to mortals. Their allies the Shaitan live in the mountains and underground. The Ghul are the most base and depraved of the Djinn, and prey on both the living and the dead.
Djinn can take the form of animals or people, and often do so when dealing with mortals. They are all capable of creating illusions or altering reality.
Padishah Ishaq bin Asad is the only mortal known to have been able to control Djinn. Many of them still fear his name. Ankhs (cross-loops) are associated with Djinn. They are often used as good luck tokens.
During the rule of Padishah Ishaq bin Asad, the great Jinn sheikh Al Yazid had a vision of a giant scythe splitting a great Djinni in half. In order to survive, Al Yazid told the Djinn tribes that they must all choose to side with mortals, or against them.
The elders of both the Jinn and the Jann chose to aid the side of mortals. However, the Shaitan and the Ghul were both corrupted by demonic powers lurking within the Ifrit. All three fight against mortal interests.
The elders of the Marid tribe, being both proud and powerful, allowed each individual to make his or her own choice.
Even those Djinn allegedly on the side of mortals often see nothing wrong with harming individuals. Further, all the tribes have renegades. It is best to treat them all with extreme caution.
Some Djinn are vulnerable to certain kinds of metal, especially iron or copper. It is not known if these can be fatal to them. On very rare occasion, a Djinn might be bound to some object and forced to serve a master.
Jinn are the most populous of the Djinn tribes that have sided with mortals. They have also been the most active in interacting with them.They enjoy intellectual debate with mortals, and sometimes take on human form for such purposes.
They are the least magical, and some have become nearly human. It is said that many Jinn travel on carpets that fly, and live in places where the wind never stops.

DJINN AND ANGELS - Home

DJINN AND ANGELS - Home
Djinn are magical beings. Whereas most mortals were formed by the Creator from earth mixed with other elements, Djinn were formed from smoke and fire.
In the distant past, the different tribes of Djinn had a lot of interaction with mortals.In some terminalogies Demons also refernced towrads Djinns.Unlike Djinns,Angels are not.creature of free will and strictly obey the commands of God.
Djinn were known to take them as slaves, teachers, students, lovers, worshppers, and food. Those Djinn who still exist are very dangerous and best avoided. It is a very lucky mortal who walks away with only a curse.
There are six major tribes of Djinn. Jinn are the most common, and often interact with mortals. Jann often make their homes in oases in the desert. Marid are few in number, but very powerful.
They tend to live near the coast. Ifrit are more common, and tend to be violently opposed to mortals. Their allies the Shaitan live in the mountains and underground. The Ghul are the most base and depraved of the Djinn, and prey on both the living and the dead.
Djinn can take the form of animals or people, and often do so when dealing with mortals. They are all capable of creating illusions or altering reality.
Padishah Ishaq bin Asad is the only mortal known to have been able to control Djinn. Many of them still fear his name. Ankhs (cross-loops) are associated with Djinn. They are often used as good luck tokens.
During the rule of Padishah Ishaq bin Asad, the great Jinn sheikh Al Yazid had a vision of a giant scythe splitting a great Djinni in half. In order to survive, Al Yazid told the Djinn tribes that they must all choose to side with mortals, or against them.
The elders of both the Jinn and the Jann chose to aid the side of mortals. However, the Shaitan and the Ghul were both corrupted by demonic powers lurking within the Ifrit. All three fight against mortal interests.
The elders of the Marid tribe, being both proud and powerful, allowed each individual to make his or her own choice.
Even those Djinn allegedly on the side of mortals often see nothing wrong with harming individuals. Further, all the tribes have renegades. It is best to treat them all with extreme caution.
Some Djinn are vulnerable to certain kinds of metal, especially iron or copper. It is not known if these can be fatal to them. On very rare occasion, a Djinn might be bound to some object and forced to serve a master.
Jinn are the most populous of the Djinn tribes that have sided with mortals. They have also been the most active in interacting with them.They enjoy intellectual debate with mortals, and sometimes take on human form for such purposes.
They are the least magical, and some have become nearly human. It is said that many Jinn travel on carpets that fly, and live in places where the wind never stops.

DJINN AND ANGELS - Home

DJINN AND ANGELS - Home


Djinn are magical beings. Whereas most mortals were formed by the Creator from earth mixed with other elements, Djinn were formed from smoke and fire.
In the distant past, the different tribes of Djinn had a lot of interaction with mortals.In some terminalogies Demons also refernced towrads Djinns.Unlike Djinns,Angels are not.creature of free will and strictly obey the commands of God.
Djinn were known to take them as slaves, teachers, students, lovers, worshppers, and food. Those Djinn who still exist are very dangerous and best avoided. It is a very lucky mortal who walks away with only a curse.
There are six major tribes of Djinn. Jinn are the most common, and often interact with mortals. Jann often make their homes in oases in the desert. Marid are few in number, but very powerful.
They tend to live near the coast. Ifrit are more common, and tend to be violently opposed to mortals. Their allies the Shaitan live in the mountains and underground. The Ghul are the most base and depraved of the Djinn, and prey on both the living and the dead.
Djinn can take the form of animals or people, and often do so when dealing with mortals. They are all capable of creating illusions or altering reality.
Padishah Ishaq bin Asad is the only mortal known to have been able to control Djinn. Many of them still fear his name. Ankhs (cross-loops) are associated with Djinn. They are often used as good luck tokens.
During the rule of Padishah Ishaq bin Asad, the great Jinn sheikh Al Yazid had a vision of a giant scythe splitting a great Djinni in half. In order to survive, Al Yazid told the Djinn tribes that they must all choose to side with mortals, or against them.
The elders of both the Jinn and the Jann chose to aid the side of mortals. However, the Shaitan and the Ghul were both corrupted by demonic powers lurking within the Ifrit. All three fight against mortal interests.
The elders of the Marid tribe, being both proud and powerful, allowed each individual to make his or her own choice.
Even those Djinn allegedly on the side of mortals often see nothing wrong with harming individuals. Further, all the tribes have renegades. It is best to treat them all with extreme caution.
Some Djinn are vulnerable to certain kinds of metal, especially iron or copper. It is not known if these can be fatal to them. On very rare occasion, a Djinn might be bound to some object and forced to serve a master.
Jinn are the most populous of the Djinn tribes that have sided with mortals. They have also been the most active in interacting with them.They enjoy intellectual debate with mortals, and sometimes take on human form for such purposes.
They are the least magical, and some have become nearly human. It is said that many Jinn travel on carpets that fly, and live in places where the wind never stops.

Wednesday, March 3, 2010

DJINN AND ANGELS - Home

DJINN AND ANGELS - Home


Djinn are magical beings. Whereas most mortals were formed by the Creator from earth mixed with other elements, Djinn were formed from smoke and fire. In the distant past, the different tribes of Djinn had a lot of interaction with mortals.
Djinn were known to take them as slaves, teachers, students, lovers, worshppers, and food. Those Djinn who still exist are very dangerous and best avoided. It is a very lucky mortal who walks away with only a curse.
There are six major tribes of Djinn. Jinn are the most common, and often interact with mortals. Jann often make their homes in oases in the desert. Marid are few in number, but very powerful.
They tend to live near the coast. Ifrit are more common, and tend to be violently opposed to mortals. Their allies the Shaitan live in the mountains and underground. The Ghul are the most base and depraved of the Djinn, and prey on both the living and the dead.
Djinn can take the form of animals or people, and often do so when dealing with mortals. They are all capable of creating illusions or altering reality.
Padishah Ishaq bin Asad is the only mortal known to have been able to control Djinn. Many of them still fear his name. Ankhs (cross-loops) are associated with Djinn. They are often used as good luck tokens.
During the rule of Padishah Ishaq bin Asad, the great Jinn sheikh Al Yazid had a vision of a giant scythe splitting a great Djinni in half. In order to survive, Al Yazid told the Djinn tribes that they must all choose to side with mortals, or against them.
The elders of both the Jinn and the Jann chose to aid the side of mortals. However, the Shaitan and the Ghul were both corrupted by demonic powers lurking within the Ifrit. All three fight against mortal interests.
The elders of the Marid tribe, being both proud and powerful, allowed each individual to make his or her own choice.
Even those Djinn allegedly on the side of mortals often see nothing wrong with harming individuals. Further, all the tribes have renegades. It is best to treat them all with extreme caution.
Some Djinn are vulnerable to certain kinds of metal, especially iron or copper. It is not known if these can be fatal to them. On very rare occasion, a Djinn might be bound to some object and forced to serve a master.
Jinn are the most populous of the Djinn tribes that have sided with mortals. They have also been the most active in interacting with them.They enjoy intellectual debate with mortals, and sometimes take on human form for such purposes.
They are the least magical, and some have become nearly human. It is said that many Jinn travel on carpets that fly, and live in places where the wind never stops.
Some can change their appearance to a smoke or mist, a huge eagle, or a strong man or woman. They are vulnerable to copper.Ifrit are among the most powerful of the tribes, and they are extremely violent towards mortals.